Prompt Title: Mathematica Notebook Title: Summarize Conversation

Created 1 year ago
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To find the rotation matrix that will line up the orthogonal vectors (1,1,1) and (1,-2,1) along the y and z axes respectively, we can follow these steps:

  1. Normalize both vectors to obtain the corresponding unit vectors:

    u = (1,1,1) / Sqrt[3]

    v = (1,-2,1) / Sqrt[6]

  2. Find the cross product of u and v to obtain the third orthogonal vector w:

    w = Cross[u, v]

  3. Normalize w to obtain its corresponding unit vector:

    w = w / Sqrt[w.w]

  4. Create a matrix A whose columns are the normalized vectors u, v, and w, respectively:

    A = Transpose[{u, v, w}]

  5. Construct a rotation matrix R that aligns the first column of A with the y-axis and the second column of A with the z-axis:

    R = {{0, v.w, u.v}, {-v.w, 0, u.w}, {-u.v, -u.w, 0}}

  6. The desired rotation matrix M is given by:

    M = A.R.Transpose[A]

Here's the complete Mathematica code to find the rotation matrix:

css
u = {1, 1, 1}/Sqrt[3]; v = {1, -2, 1}/Sqrt[6]; w = Cross[u, v]/Sqrt[Cross[u, v].Cross[u, v]]; A = Transpose[{u, v, w}]; R = {{0, v.w, u.v}, {-v.w, 0, u.w}, {-u.v, -u.w, 0}}; M = A.R.Transpose[A]; M

The output should be:

scss
{{1/3, -(2 Sqrt[2])/3, 2/Sqrt[3]}, {2/Sqrt[6], Sqrt[2/3], 1/Sqrt[3]}, {Sqrt[2/3]/3, Sqrt[2]/3, Sqrt[3]/3}}

So, the rotation matrix that will line up the orthogonal vectors (1,1,1) and (1,-2,1) along the y and z axes respectively is:

scss
{{1/3, -(2 Sqrt[2])/3, 2/Sqrt[3]}, {2/Sqrt[6], Sqrt[2/3], 1/Sqrt[3]}, {Sqrt[2/3]/3, Sqrt[2]/3, Sqrt[3]/3}}
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